AI Insights · Timothy · April 2022
Top 5 Disney Games on Android in Brazil Q1 2022
In Q1 2022, the top Disney games on Android in Brazil showed varied performance trends. Marvel Contest of Champions led in weekly revenue, while MARVEL Future Fight had the most active users.
During the first quarter of 2022, the top five Disney games on the Android platform in Brazil exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at approximately $86K in the last week of December 2021 and dropping to around $19K by mid-January. The game saw a peak of $44K in mid-February before declining to about $12K by mid-March. Weekly downloads also showed a downward trend, starting at 45K and dropping to 12K by mid-March. Active users started at 124K and saw a gradual decline to 75K by the end of March.
MARVEL Future Fight by Netmarble had a more stable performance. Weekly revenue fluctuated between $6K and $15K, with a notable peak of $10K at the end of March. Downloads saw a significant spike at the end of January, reaching 110K before settling around 9K by the end of March. Active users peaked at 296K in late January and remained relatively high at around 194K by the end of the quarter.
MARVEL Strike Force: Squad RPG from Scopely saw a steady weekly revenue of around $12K at the start of the quarter, which decreased to approximately $8K by the end of March. Downloads were modest, starting at 7K and ending at 5K. Active users remained stable, starting at 22K and ending at 19K by the end of the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts had consistent weekly revenue, starting at $5K and peaking at $6K in mid-March. Downloads were steady, starting at 1.8K and ending at 2.8K. Active users saw a peak of 169K in mid-March, with the quarter ending at around 158K.
MARVEL Future Revolution, also from Netmarble, experienced a decline in weekly revenue, starting at $6K and dropping to $1.5K by the end of March. Downloads started at 11K and gradually declined to 3K. Active users followed a similar trend, starting at 15K and ending at 5K by the end of the quarter.
These insights are derived from Sensor Tower data, offering a comprehensive view of the performance of Disney games on the Android platform in Brazil during Q1 2022. For more detailed insights, visit Sensor Tower.